Each team must present lineup cards, with jersey number, to the opposing team prior to the game.
Only the Manager may address the umpire.
No metal cleats.
No jewelry (medical alert jewelry must be taped to body).
Teams must provide their own first aid kit.
Appropriate language and conduct will be displayed by players, coaches, parents and spectators at all times. Managers are responsible for their team parents.
Minimum of eight players are needed to start game.
Free substitution for position players including pitchers. All players in the lineup can play any position at any time with no restrictions.
Continuous batting order. Everyone who is in the lineup must bat. All rostered players do not need to be in the lineup for a given game, i.e. you may rest players. However, they cannot sit in the dugout. If a player is removed from the game for whatever reason, you cannot have a ‘resting’ player enter the game.
If a player must leave for any reason, that spot is skipped in the order, without penalty to the offensive team.
Once a game has started, you may not add to the lineup, except if a player shows up late.
Bunting is allowed.
‘Show bunt, then swing’ is prohibited.
Caged helmets are required of all batters and base runners.
NO restriction on innings pitched for any pitcher.
The score for a forfeited game is 6 to 0.
No run limit for last scheduled inning (for all games).
No NEW inning will begin after 1 hour and 15 minutes (except noted below for Semi Finals and Finals).
Game begins when first pitch is thrown. The last inning begins when the final out of the previous inning is recorded. Disputes go off of umpires time.
Games will last 6 innings or until the time limit is reached, whichever comes first (except noted below for Semi Finals and Finals).
Mercy rule; 12 runs after 3 innings, 10 after 4, 8 after 5.
Protests must be settled by the UIC. When UIC is not in attendance, the Tournament Director.
In the event of rain, a rain policy will be distributed to team Managers.
Game results should be reported to concession stand immediately following game.
10U AGE DIVISION
11 inch, yellow, raised stitch, ASA approved game ball will be used.
35 foot pitching distance
No infield fly rule or dropped third strike.
Stealing is allowed on the release of the pitch.
Stealing of 2nd and 3rd only; no advance on overthrow of stolen base attempt.
No continuation on walks.
4 run per inning limit.
10 Fielders, 4 must be positioned in the OF. OF’s must start with feet in OF grass (or declared OF line).
12U AGE DIVISION
12 inch, yellow, raised stitch, ASA approved game ball will be used.
40 foot pitching distance
Infield fly rule and dropped third strike are in effect.
Stealing is allowed on release of the pitch.
5 runs per inning limit.
9 Fielders, 3 must be positioned in the OF. OF’s must start with feet in OF grass (or declared OF line).
14U AGE DIVISION
12 inch, yellow, raised stitch, ASA approved game ball will be used.
43 foot pitching distance
Infield fly rule and drop third strike are in effect.
Stealing is allowed on the release of the pitch.
5 run per inning limit.
9 Fielders, 3 must be positioned in the OF. OF’s must start with feet in OF grass (or declared OF line).
Friday/Saturday Pool Play Games
Teams will play at least 3 pool play games (Friday/Saturday).
Games CAN end in a tie.
In the event an odd number of teams are in a given bracket, one team will be chosen to play 4 games. 1 of their games will be thrown out and not counted towards their Sunday seeding. This game will be chosen at random via flip of a coin. All coaches are welcome to attend the coin flip if desired at the end of pool play.
On Saturday, home teams will be decided with a coin flip.
Sunday Bracket Play
Teams will be seeded according to pool play results.
Seeding rules: 1) Win/Loss/Tie 2) Head to Head 3) Runs allowed 4) Runs scored 5) Coin flip
Higher seed gets choice of home or away.
U12/U14 Semi Finals and Final Game will last 6 innings; no time limit.
U10 Final game will last 6 innings; no time limit. Time limit rule is in effect for Semi Finals.
U12/U14 5 runs per inning max.
U10 4 run per inning max.
Games cannot end in a tie. If there is a tie after the final inning, another inning will be played. If there is a tie after that inning, the ASA international tie breaker rule will be in effect (last out starts the inning at 2nd base).
Tournament Director has final say in resolving disputes or questions.